- VR Installation: Unreal Engine, Actors extracted from World of Warcraft, 3D-printed game assets
- Time: 2019
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“Pets’ Island” uses the MMORPG (Massively Multiplayer Online Role-Playing Game) “World of Warcraft” as a basis to critically reflect on what animality might mean within the virtual reality of the game. A central question it addresses is what animals from the games do when they are not currently “summoned.”