Pets’ Island (2019)
Series of Works

Every game is an island and no game is an island [1]

The work series "Pets' Island" uses the MMORPG "World of Warcraft" to approach computer game animals and to think critically about what animality and “being animal” means in virtual reality.

[1] Riccardo Fassone. Every Game is an Island. Endings and Extremities in Video Games. New York: Bloomsbury, 2017. p. 2

Still “Zurückgelassenheit”, 4K, endless loop